Thripac | 2014-01-04 23:15
Hydrophobia
15
points ]
 (3 votes)
A watery death awaits you
Hydrophobia
hydrophobia.rar (750.14 KB)
Pyccna | 2013-12-31 21:30
Fallout
5
points ]
 (1 vote)
A Capture Map
Fallout
fallout.zip (4.87 MB)
TheDragonGER | 2013-12-30 15:31
Novantis
11
points ]
 (2 votes)
Death14 | 2013-12-27 13:28
Clearsky
23
points ]
 (4 votes)
Clear Sky (dea01) By Death14.
Clearsky
clearsky.zip (15.53 MB)
zombie-apocalypse | 2013-12-24 22:59
cube-corp
80
points ]
 (13 votes)
"We are not challenging each other, we are challenging ourselves." - The Unknown Artist
cube-corp
cube-corp.zip (1.81 MB)
Lord Kv | 2013-12-24 19:16
Anticube
62
points ]
 (7 votes)
An experimental single-player puzzle map
Anticube
anticube.zip (6.8 MB)
Suicizer | 2013-12-23 21:42
Temple of Lost Souls
43
points ]
 (6 votes)
A Deathmatch Tournament Map
Temple of Lost Souls
lost_soul_2jan14.zip (483.4 KB)
johnadamsfromUS | 2013-12-17 04:04
IronSnout_Arctic_Snow
5
points ]
 (5 votes)
Just a reskinned version of Snout. Resembles a snowy attire.
IronSnout_Arctic_Snow
Xsnout_Arctic_Snow.rar (3.64 MB)
gonads | 2013-12-14 16:09
cesspool v2
28
points ]
 (5 votes)
CTF / Deathmatch map taking place in a strange cesspool of some mysterious organization
cesspool v2
gonads_cesspool_V2-20131215.zip (1.62 MB)
Suicizer | 2013-12-11 12:22
In this guide, the meaning and the best position of gamemode entities will be described. This guide is suitable for editors which use any game that runs on Cube Engine (2), but examples are applied on Sauerbraten.

What is a gamemode entity?

In common terms, gamemode entities are entities which are required for only certain gamemodes. Certain of those entities are:

  • Base
  • Flag
  • Any other entities which affect the core gameplay are not considered as gamemode entities as the objective of the gamemode can be achieved without them or they can't be modified in the mapping process.

    Entity explanation

    The base entity only appears activated in the modes Capture, Regen Capture and Hold (plus it's variants).

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