Anticube is an experimental proof-of-concept single-player map that utilizes unusual aspects of the Cube 2 engine to create a series of puzzles. In every room your goal is to find a way into the next room. There are also a number of easter eggs, some of which contain a bonus puzzle.
Every room can be solved by carefully looking around. Cheating (edit mode) and brute force is not needed, not even to access the easter eggs.
Map is intentionally created with simple textures and no lighting. I have also left the outside of the map intact because there are some unused things you might find interesting.
Please make sure that your comments don't contain any spoilers. If you wish to refer to a certain room, you can find its name in map's config. Also please please try to resist the urge to switch into the edit mode until you have solved the map ;)
Map theme and some puzzles were inspired by a game called Antichamber. Special thanks to my brother for the design of some puzzles and math scripting and to Mister M for music.
This map uses music from Mister M's album Core
Album page
License (CC-BY-SA)
Soundcloud