Note: Registrations have to be authorised! send an email to firstname.lastname@example.org, let us know on irc.quakenet.org, channel #sauerbraten if you want an account.
For those looking to download the development version of Sauerbraten, you can find the project here on SourceForge.
This is the direct link to use if you want to check out:
My grandson's spotted 'Sauerbraten' and were keen to play.
I have had 'Sauer' installed for a long time and dabble in simple map making. There are a LOT of tutorials 'out there'. So many, in fact, that's it's quite difficult to pick which one.
Can someone recommend a tutorial, document or video, on how to design and build, a simple single player game?
I realize that my request is very broad, but I need to know, how to build a level from start to finish. Some areas that I need help with: Creating landscape (hills etc). Creating shapes like cylinders, pyramids, spheres. Oh and lighting.
I would appreciate any references to books, documents, videos etc.
ps: Can 3D models be imported. If so, how?
Based on a conversation with a college professor (who has made abstract artwork by exporting Minecraft maps to 3D editors) I would like to try the same thing with Cube 2 maps. Is this at all possible? I don't care about texturinging, just getting geometry as an .obj file or something.