I've always wanted to develop my own custom hud gun, but I never knew how. Besides, of course, gut-spilling work.
Can someone explain to me how to develop a Hud Gun?
hello,
i was just wondering on how i could name the bases i have set out in a map i made for regen capture?
We've been lucky enough at TheIntercooler Games to have a game server hosting company host our game for free.
I wanna set up server for easy connection, that sets it so the master is controlled by an admin not changing each match.
I also wanted it to start a map and maybe a defualt game type, right now it starts in co-op edit mode. I'd like it to start in a game mode and remove edit mode all together.
So far I've created this for the bat file. Am I on the right track?
bin\RR_GAME.exe -dN1 -b1 -c10 -nRRTest -lSbase/main %*
I recently heard about Tesseract, which from what I heard is a modification of Sauerbraten that uses all dynamic lights and directional model lighting. However, I also heard that it requires a really good computer and it has trouble rendering maps with a lot of lights, and since the rendering approaches are so different maps with lots of lights will simply be unplayable.
Here's an article: http://freegamer.blogspot.com/2012/04/tesseract-cube2-next-gend.html
So what I'm wondering is, what's the future of Tesseract? I really want to see this mod go places, but I don't want to have to give up all the graphically-intensive maps.
Also, even though I'm not a huge fan of Minecraft, this mod pretty much paves the way for a free, open-souce Minecraft with graphics a million times better than the original. An even cooler idea might be to somehow combine Sauer with Minecraft's buildability, so you can have deathmatches with destructible environments where you can build up defenses. (It might not even be as far-fetched as it sounds, there's already a Minecraft map importer on the Cubic Matter forums.)