Hi everybody
I am currently creating a map that is really dark ("ambient" is set to "16 8 8").
Now I wanted to have some parts of the map covered with a glowing texture.
As glow textures I am using the textures available here: http://www.quadropolis.us/node/2406.
Now my problem is that the brightness of those glowing textures is affected by the ambient value,
so it's not bright at all at the moment.
Is someone able to tell me, how to use those glowy textures from this package without having to change the ambient value?
Or am I doing something wrong?
regards, byte