This map is designed primarily for competitive CTF games (4v4). The layout is a little unconventional, but centers the action around a main platform in the middle of the map with plenty of ammo, a HB, and quad down below. The bases are easily defendable and also have an adjoining room with a YA.
Basically, the map should reward the team that can successfully hold the middle ground, while still allowing the losing team to stock up on weapons and try to make a push out. This is my theory anyway since it hasn't been tested yet. :)
So this is a map for CTF, as forge was a map for iCTF. Please test it out and tell me if it works well or just ends up being a spawn-kill fest. I appreciate any feedback.
(Btw, I'm very well aware that the planet mercury has no atmosphere...:P)
EDIT: Some minor texture errors fixed, waypoints added.
EDIT 2: Clipping/noclipping. Got rid of the ramp leading to greenarmour...the wall there was way too thin. Some minor detail.
EDIT 3: Added a new area along with a third entrance to each base. The bases are much more accessible now and more susceptible to attack from the other team. Some texturing, clipping, waypoints, and other random crap.