Anonymous | 2010-04-15 05:11
Glazz
79
points ]
 (10 votes)
Angled Glass
Glazz
Glazz.zip (4.54 KB)
7thWarrior | 2010-04-14 18:02
Sturmgewehr 7 - Rifle Mod
42
points ]
 (6 votes)
This mod replaces the regular mauser rifle(but only in HUD) and the rifle sound.
Sturmgewehr 7 - Rifle Mod
sturmgewehr_by_7thWarrior.zip (4.05 MB)
Spiralz | 2010-04-14 18:01
Themes!
10
points ]
 (1 vote)

I would like to ask all who regularly critique maps to list a fair amount of *Original* themes that could be used for map making.

Please and thank you.

Djakk | 2010-04-13 02:49
Any help?
6
points ]
 (1 vote)

I am writing a script and it isnt turning out like i want it. Here is the script:

isay = [echo (concatword "" (getname) ":") $arg1]

alias level_trigger_4 [trigger 6 1
sleep 1000 [echo "Intercom: ''Head up to sublevel 3 and head to annex 3 Beta.''"
sleep 2000 [echo ""(concatword (getname))": ''May I ask whom is speaking?''"
sleep 2000 [echo "Intercom: ''This is your commanding officer, Lieutenant Rick Caswell.''"
sleep 500 [platform 5 1
sleep 1500 [echo ""(concatword (getname))": ''So what exactly is my mission?''"
sleep 2000 [echo "Lt. Rick: ''Right now your mission is to get up to speed so that you don't die out there when we need you the most!''"]]]]]]]]]

But it keeps turning out like this:
Intercom: "Head up to sublevel 3 and head to annex 3 Beta."
Djakkennaia : "May I ask whom is speaking?"
Intercom: "This is your commanding officer, Lieutenant Rick Caswell."
Djakkennaia : "So what is my mission?"
Lt. Rick: "Right now your mission is to get up to speed so that you don't die out there when we need you the most!"

Notice the spaces after the player's name. I cant figure out how to get them to go away. Any suggestions?

Djakk | 2010-04-12 23:35
two questions...
7
points ]
 (1 vote)

I know I've been asking a lot of questions recently, but I've really started getting into the developement side of Cube rather than the gaming side. First, how would I script a door to be open at the beginning of an SP map rather than it be closed at start? And secondly, how would I change the lighting on a map so that anywhere that is not influenced by light entities appears really dark or pitch black instead of just shady?

Djakk | 2010-04-12 01:44
Font color?
2
points ]
 (1 vote)

How would change the font color on words that appear during a script or something? Similar to what Redon has done in his amazing map Lost. Is it HTML or something similar?

SirAlex | 2010-04-11 20:59
AutoMaze
35
points ]
 (5 votes)
Windecker | 2010-04-11 14:25
Minoan
27
points ]
 (3 votes)
Minoan - Conceptual Maze Map.
Minoan
minoan.zip (1.56 MB)
Windecker | 2010-04-10 23:32
Speed Mapping Client Idea -
17
points ]
 (2 votes)

I had an idea earlier today and it goes with a forum post on speed mapping from a long time back. I doubt it is a new idea.

I was thinking of a set features between client and server that would serve for speed mapping competitions.
The clients would have an editing lock, and the servers would be able to switch this editing lock on or off.
The master ( Player ) would be able to tell the server when to remove the lock, how long to keep it off and then in turn, when to turn it on. The server would simply allow the players to edit for X amount of time, then disallow them the ability to edit. With a timer this could be set up for 1 hour speed mapping competitions.

A foreseeable problem is having multiple people on a single server resulting in lag and viewing of each others' work. In such a case multiple slave servers could be set up with a linking to a master server, this master server sending the start and stop signals to the slave servers, and from there the slave servers allowing or disallowing editing for their single client. ( spectators would be permitted )

After the allotted time is up, maps could be uploaded to an external source for comparing and voting.
^^ Expanding: A separate sendmap command, mayhap /uploadmap, would send the maps files of each competitor to the specialized master server. From there they could be taken, viewed, and rated.
Personally, I've always liked the idea of speed mapping competitions but unless everybody is in the same room it can be difficult to coordinate.

Just my thoughts, feedback is welcome.

Edit: I looked at the post again - This one - and there's talk of teams. Another feature allowing a specific number of clients per slave server could allow this, and allowing one person to be master of each slave server.

More thoughts: Lots of new servers are IRC linked, this can allow for cross-server chat, and team chat could be used to talk between yourself and your partner specifically. ( not spectators )

Your Self | 2010-04-10 16:49
Simple and Basic Crosshairs
86
points ]
 (10 votes)
Simple and very basic Crosshairs, with differen't styles
Simple and Basic Crosshairs
data.zip (10.68 KB)
User login
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apflstrudl
24
points ]
 (4 votes)
Created 2007-08-26 14:42
18 years 45 weeks ago
Destroyer
0
points ]
 (2 votes)
Created 2007-08-28 15:42
18 years 45 weeks ago
Created 2007-02-21 17:41
19 years 20 weeks ago
DarKnoT
16
points ]
 (4 votes)
Created 2007-08-28 15:32
18 years 45 weeks ago
14
points ]
 (2 votes)
Created 2007-08-28 20:56
18 years 45 weeks ago
shadow
Created 2005-06-09 04:36
21 years 5 weeks ago
18
points ]
 (2 votes)
Created 2007-08-26 20:00
18 years 45 weeks ago
iamsquat
0
points ]
 (4 votes)
Created 2007-08-24 10:54
18 years 46 weeks ago
SweëtMiserÿ
22
points ]
 (3 votes)
Created 2007-08-22 00:58
18 years 46 weeks ago
42
points ]
 (11 votes)
Created 2007-08-22 00:57
18 years 46 weeks ago
DarkStar
0
points ]
 (3 votes)
Created 2007-08-20 19:40
18 years 46 weeks ago
Masterwabbit
0
points ]
 (2 votes)
Created 2007-08-17 23:09
18 years 47 weeks ago
DJ Gentoo
0
points ]
 (3 votes)
Created 2007-08-17 09:44
18 years 47 weeks ago
Created 2007-08-17 10:14
18 years 47 weeks ago
0
points ]
 (5 votes)
Created 2007-08-16 15:02
18 years 47 weeks ago
Created 2007-08-16 03:45
18 years 47 weeks ago
128
points ]
 (15 votes)
Created 2007-07-04 23:06
19 years 1 week ago
14
points ]
 (3 votes)
Created 2007-08-04 14:52
18 years 49 weeks ago
Created 2007-08-05 13:39
18 years 48 weeks ago
14
points ]
 (3 votes)
Created 2007-08-10 18:22
18 years 48 weeks ago
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