Pritchard | 2009-12-21 22:07
Foundry
11
points ]
 (2 votes)
The screenshot for this content is either missing, improperly captured, has incorrect dimensions, or poorly depicts the content.

Screenshots let people get a feel for your work, and is the most important part of a node. They should be the correct size, and have no heads up display elements. Refer to the User's Guide for information on how to fix this.

A forge set in the depths of space
Foundry.zip (369.37 KB)
luckystrikerx | 2009-12-19 01:57
storytest
39
points ]
 (4 votes)
Map to test bloodfrontier story mode
storytest
storytest.zip (1.9 MB)
Drekow | 2009-12-12 16:09
Lamiera
19
points ]
 (5 votes)
Lamiera v2 - iCTF map -updated 13-01
Lamiera
Lamiera.zip (4.84 MB)
johnkills | 2009-12-10 23:43
serverquadmaps
107
points ]
 (12 votes)
Serverquadmaps
serverquadmaps
serverquad.zip (172 bytes)
Chasm | 2009-12-08 03:48
Parking-Hell
21
points ]
 (5 votes)
Parking Hell is an insta ctf map incorporating two linked multilevel parking garages.
Parking-Hell
parking-hell.zip (912.36 KB)
Meister | 2009-12-07 10:21
anotherface
84
points ]
 (12 votes)
shua | 2009-12-05 18:33
Big Floating Rock
10
points ]
 (3 votes)
Big Floating Rock- name says most of it, it's a cramped ctf/dm map.
Big Floating Rock
BigFloatingRock.zip (596.88 KB)
Depri | 2009-11-30 00:18
ContrastFFA 0.1
40
points ]
 (7 votes)
First try of an FFA Map. Enjoy :)
ContrastFFA 0.1
ContrastFFA.zip (650.72 KB)
Ludwig van | 2009-11-27 23:17
Ludwig van's Keys
58
points ]
 (6 votes)
Assign keys for commands or chatmessages. Just open the menu, write a text and assign a key.
l_keys.cfg (17.87 KB)
DeathStarPC | 2009-11-16 19:03
X1
32
points ]
 (6 votes)
There is improper or inadequate detail in this content.

If this is a map, it could mean a problem with the lighting, texturing, geometry, or layout; try the Cube Wiki for tips on using the engine. Should it be some other form of content, then it may need to be elaborated upon to be worth something.

This map has a poor layout or one that could be improved.

The layout of a map is among the most important parts of a winning design, try making sure exotic geometry is removed or clipped and the level is open and free of dead-ends or unexplained phenomena.

Files in this content are improperly packaged or presented.

Refer to the Packaging Guide for information on how to fix this.

X1- DeathStar|PC|C2, AUZII4LIFE, Pestilince|PC|
X1
x1 Map .zip (734.84 KB)
User login
Users on Quadropolis
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matt bierner
281
points ]
 (30 votes)
Created 2009-09-19 23:40
7 years 34 weeks ago
Derok
29
points ]
 (5 votes)
Created 2010-04-28 13:54
7 years 3 weeks ago
13
points ]
 (4 votes)
Created 2010-05-19 14:21
7 years 2 days ago
BlikjeBier
91
points ]
 (11 votes)
Created 2010-01-31 15:41
7 years 15 weeks ago
Created 2010-05-16 16:49
7 years 5 days ago
24
points ]
 (3 votes)
Created 2009-06-10 02:34
7 years 49 weeks ago
Created 2010-05-16 12:11
7 years 5 days ago
Created 2010-04-04 04:56
7 years 6 weeks ago
Created 2010-05-16 16:55
7 years 5 days ago
Created 2010-05-15 20:33
7 years 5 days ago
Created 2010-05-15 19:54
7 years 5 days ago
Created 2010-05-16 00:35
7 years 5 days ago
9
points ]
 (1 vote)
Created 2010-05-12 02:28
7 years 1 week ago
Created 2010-05-11 07:45
7 years 1 week ago
Nathaldo
Created 2010-05-04 02:27
7 years 2 weeks ago
laarson
23
points ]
 (4 votes)
Created 2010-04-03 21:31
7 years 6 weeks ago
Created 2010-03-14 21:04
7 years 9 weeks ago
Created 2010-05-01 13:02
7 years 2 weeks ago
Chasester_aka_you
2
points ]
 (1 vote)
Created 2010-04-09 03:34
7 years 6 weeks ago
Windecker
27
points ]
 (3 votes)
Created 2010-04-11 14:25
7 years 5 weeks ago
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