hi all,
I'm playing on sauerbraten editor, poke around i notice some things I do not understand in various maps,
and i don't find any useful help for some questions in the editing reference sheets or googling arount the web.
first question:
i notice editing some maps the use of the green material (noclip) to cover some non-cube elements.
what's the real purpose of this?
ref.sh. says : (cubes are always treated as empty in physics.)
it seems the map works in the same way with or without it. I'm wrong?
The Challenge has ended, though there are a few less finished maps than expected.
You may access and vote on maps here: Here
If you think you may enter but are unsure, I urge you to do it anyways. Some people might not think they can finish in time, but they can still try.
You may get noticed for even a partial map.

A great welcome to some new project for beginning mappers !
It´s called maplounge (part of the nooblounge.net community) and was created by nothing.
This project isn´t about the quality of maps , it´s about giving mappers a chance to get their maps played online.
In my opinion it´s a cool thing and it´s worth talking about.
How to join ?
Register at http://nooblounge.net and send a message to nothing or contact us on mumble.
How to join the mumble server ?
Hostname : setmaster.de
Port : 64738
Do I need special mapping skills ?
No, you don´t ! It´s about giving you the possibility to present your maps online and play it together with all Sauerbraten players you want
How to get the mappackage ?
The package can be downloaded at http://nooblounge.net/index.php?site=ml_download and it´s getting updated constantly
When I got the mappackage , how am I able to play it online ?
type /connect nooblounge.net 11110 to join the maplounge server
If you want to become part of the whole community , then just register.
Informations about the whole nooblounge project can be get by Hankus or Braten at mumble or at nooblounge.net
So have fun and keep building maps ;)
Greetings Mysti
Yet again, another question. I've run into a point where i feel that keeping the character from moving until I need them to would be beneficial. Is there a way where I can nullify all the binded control commands and then later recall them? I'm thinking something similar to the /texturereset command. Or does anyone have any other ideas on how this can be accomplished? Thanks in advance.
Hey guys,
I am really angry because i got a big problem :
Where does windows 7 save my custom-maps and screenshots (they aren´t inside the base folder)?
I also tried out the windows search function , but there was no result.
I don´t know what to do....
Hey guys
Sorry for interrupt you again , but i got a little question :
How am i able to make the sail-mapmodel smaller ?
Why do i need this ?
This question is very easy. After working hours on Nexxos , i was tired of this future setting , so i decided to overwork some of my old works. While searching i found a pretty old map which is already on quadro but which is waiting to get an update soon. I added some windows to the see but noticed that there are quite less details on the water , so i got the idea of a little sailing ship. The problem ? The ship is smaller than the whole sail =)
Pls help me again if you aren´t tired of me ^^
Greetings Mysti