Red Eclipse doesn't have that good a damage texture, so I decided to make a new one. It's a lot more intense and "splatter-y" than that original, so I think it fits better. Maybe it's just an excuse to have my name in some little corner of the credits...
Since this fits in any game I decided not to package it and overwrite the original
Unlike the old version, this damage texture doesn't completely blind you, and it shows up in both eyes when you're in 3d mode.
I decided to keep the HUD to show how the texture doesn't interfere with the player's target like the old one.