I am unsure of how to download the SVN Development version of Sauerbraten. I read an old node (http://quadropolis.us/node/2878) but I couldn't figure out much of what anyone said meant. What I know is that:
-I apparently need some sort of compiler program to gather all the new files.
-...and I don't know much else.
Also, I am confused by the post related to the development version on the front page.
"This is the direct link to use if you want to check out:
https://sauerbraten.svn.sourceforge.net/svnroot/sauerbraten"
is a different link from the
"you can find the project here on SourceForge."
That link is http://sourceforge.net/projects/sauerbraten/

Apparently the written-out link is the Development files, and the "here" link is for the Justice edition download (I downloaded it to check, and it at least seemed to be identical to the justice edition I already have, while the Packages/base list in the written out link has Kopenhagen, which is in the latest SVN release (according to its node here on Quad))

Bottom line, I have no idea what I'm doing, so maybe I shouldn't be trying to mess with the Development version, But if anyone could direct me to some sort of SVN walk-through, I would appreciate it. Thank you.

ThomasT | 2012-09-08 15:31
This content requires the Development Branch of the game it was designed for, which can only be obtained from the SVN repository. If you do not understand this, you should wait until the next release of the game to download this content.
Fixes the Mac OS X SVN release so that it compiles, provides an uncompiled MainMenu.nib, and simplifies game startup
MacOSXBuildAndStartupFixes.zip (2.11 MB)
t-chen | 2012-09-08 13:47
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fi_ctf
22
points ]
 (3 votes)
This content is now included in the official release of the game, so you do not need to download it if you already have the latest release. The content stored here may not reflect the copy the game uses.
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Starred Content
fi_ctf - forgotten island
fi_ctf
fi_ctf.zip (1.34 MB)
Hanack | 2012-09-07 21:12
NoobLauncher 0.9.6 final
10
points ]
 (1 vote)
Framework written in cubescript with lots of functionalities provided by plugins
ThomasT | 2012-09-04 04:56
Enhanced cube2font
10
points ]
 (1 vote)
This content requires the Development Branch of the game it was designed for, which can only be obtained from the SVN repository. If you do not understand this, you should wait until the next release of the game to download this content.
Enhanced cube2font that provides character mapping, color PNG support, and other new features
Enhanced cube2font
cube2font-enhanced.zip (22.02 KB)
Fohlen | 2012-09-03 14:18

Hi Guys, today i'll present you the opencoop Community.

Our aim is to create an open mapping community that collects ideas from all over the world and brings them together at one place.
The OpenCoop project exists since August 2012. We hope to find many new ideas and new friends during the mapping.

I let you the website here, maybe you're interested in it :)
http://opencoop.tk

Many Greetings Fohlen

The Red Eclipse Team is proud to announce their new release, version 1.3 codenamed "Galactic Edition".

This release sees a semi-stabilisation of the gameplay in favour of implementing a variety of bugfixes and user requests. We've removed some old cruft and implemented a few new game types to replace them, like coop (humans fight high powered bots), and king-of-the-hill (control and defend one flag). Due to the popularity of the impulse/parkour system we have introduced a new "impulse vaulting", where you can hold down your parkour key to "vault" over low obstacles, making it that much easier to navigate around busy levels.

We invite you to download it and give it a go, each release brings us that much closer to a polished game. If you have any feedback, feel free to visit our forums at http://www.redeclipse.net/forum and let us know what you think. We're also still looking for a new trailer to be featured on our home page, as the one we are using now is 4 releases old! If you think you can help make a professional video, check out the thread on our forums: http://forum.freegamedev.net/viewtopic.php?f=72&t=2237

We hope you enjoy playing this game as much as we enjoy creating it. As always, you can download Red Eclipse from our website: http://www.redeclipse.net/

Full Post: http://forum.freegamedev.net/viewtopic.php?f=72&t=3443

fetz | 2012-08-31 22:07

I need /sendto on my editing server, what mod is it?

RaZgRiZ | 2012-08-31 19:45
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Twin Forts
116
points ]
 (14 votes)
This content is now included in the official release of the game, so you do not need to download it if you already have the latest release. The content stored here may not reflect the copy the game uses.
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Starred Content
The cost of camping has been 1-up'd!
Twin Forts
twinforts.zip (2.18 MB)
fetz | 2012-08-30 19:58

How do i put custom maps onto a inssta CTF server, without clients having to go download them when they wanna play on the server?

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