Zoocata | 2011-08-31 12:50

Well I was thinking about a new game mode the next release could use. I was thinking about having 4 teams instead of just 2, and only 1 flag. All teams try to get to the flag, but on the way are obstacles that require health and ammo. Every now and then will be something like a respawn point, so you don't lose track of where you're going. You can also sneak around to attack other teams. I thought it would be a fun idea! Please respond :)

Maggot Splick | 2011-08-31 05:21

Are there many complete rifle mods that run well, for Justice? Please link.

RaZgRiZ | 2011-06-19 20:58
Sauerbraten Updates Wishlist
54
points ]
 (11 votes)

Ok, so basically, this new node is about grouping together people's requests and expectations of the new version. Those may include fixes, additions, feature tweaks or outright removal of content, for whatever reason. All you have to do is keep it logical, and the idea will be added to the board along with a reason as to why it should be done.

If any one you has a question about a specific entry, ask directly. Just make sure the same thing has not been answered before to avoid clutter.

Graphical Adjustments

  • A fix for the selection gridlines appearing over game menus. Really annoying when browsing textures.
  • [UNLIKELY] Better alpha material support which allows for consecutive alpha elements to be seen behind each other instead of disappearing altogether.
  • Better fog execution that makes transitioning from arid to condensed smoothly and less block-like. In simpler words, the fog shouldn't rotate when the player turns, and the smoothness should be configurable.
L. Tempris | 2011-06-02 22:17

Why must an authentication server be used and how may one be created? Thanks in advance - Tempris...

RaZgRiZ | 2011-05-20 21:37
Boostpad - Discuss?
1
 point ]
 (1 vote)

Ok, so i got this idea from the fact that jumppads are pushing you to a specific direction. The idea behind boostpads is more control of direction and speed. Below are the details for sauerbraten.

  1. Boostpads define the amount of speed simply in a measurement of m/s.
    First argument defines the speed.
  2. Boostpads define whether the speed is added to the current momentum or simply give the player the specified amount of speed.
  3. Second argument defines this property.

  4. Boostpads would allow the user to select if they will individually use a sound or not.
    Third argument defines the usage of entity sound.

So, people, discuss, suggest and support, for we may (if we're lucky enough) get a new feature in the release underway! (Which is still far away from done, so don't ask.)

Mysterious | 2011-04-26 11:27

Hello community,

As many of you know the mapcontest started and so we are all working hard for getting great results.
To get more atmoshpere i would like to add a short bird sound to create a natural feeling.

Is there already such a sound ?
If not : How to create them ?

Greetings , Mysti :D

Mysterious | 2011-04-17 17:07

Can anybody give me some information about VLayer , because i need it for some grass textures.

Greetings Mysti

Greaserpirate | 2011-04-16 22:33

I noticed that there are a LOT of good maps for AssaultCube. Is there any way these can be played in Red Eclipse and/or Sauerbraten?

Mysterious | 2011-04-02 16:09

A great welcome to some new project for beginning mappers !

It´s called maplounge (part of the nooblounge.net community) and was created by nothing.
This project isn´t about the quality of maps , it´s about giving mappers a chance to get their maps played online.
In my opinion it´s a cool thing and it´s worth talking about.

How to join ?
Register at http://nooblounge.net and send a message to nothing or contact us on mumble.

How to join the mumble server ?
Hostname : setmaster.de
Port : 64738

Do I need special mapping skills ?
No, you don´t ! It´s about giving you the possibility to present your maps online and play it together with all Sauerbraten players you want

How to get the mappackage ?
The package can be downloaded at http://nooblounge.net/index.php?site=ml_download and it´s getting updated constantly

When I got the mappackage , how am I able to play it online ?
type /connect nooblounge.net 11110 to join the maplounge server

If you want to become part of the whole community , then just register.
Informations about the whole nooblounge project can be get by Hankus or Braten at mumble or at nooblounge.net

So have fun and keep building maps ;)
Greetings Mysti

Djakk | 2011-04-01 00:40

Yet again, another question. I've run into a point where i feel that keeping the character from moving until I need them to would be beneficial. Is there a way where I can nullify all the binded control commands and then later recall them? I'm thinking something similar to the /texturereset command. Or does anyone have any other ideas on how this can be accomplished? Thanks in advance.

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