Information
Here is another texture pack, with the original textures by Yves Allaire and the normal-, specular- and height-mapped textures created by me. Some of the textures are already included in Sauerbraten, but not all. I think those textures could be in any release too, just because they as great as the ones which are already included.
I hope you like them!
Credits
I would like to thank Yves Allaire for such pretty diffuse textures!
The original textures can be found on http://www.evillair.net/v3/.
Sidenotes
Although the license isn't stating so;
Don't include these textures within your zip-file of your project (specificly maps, scripts, models, skyboxes, not stand-alone mods), but rather link to this page instead. If you are using modified versions of the textures; be sure to include those and pick another name for them.
It currently is licensed as Creative Commons BY-SA 4.0.
Changelog
16th July 2010
- The panelwood textures weren't specified in the config-file, they are added now.
- Permission to add them as a content on Quadropolis and to use get included in any game that's based on Cube Engine 2, has been included.
- Some useless textures has been deleted (like e7rain).
25th of August 2011
- Updated the texture pack so also height-mapped textures are included.
13th of September 2012
- Used the meshes which the other Evil Lair texturesets also use, to render textures on with an alpha-channel. It makes them way more useful as they previously were.
- Repackaged the config-file so all textures would appear correctly.
23th of September 2012
- Fixed some small bugs and added a new screenshot.
Advertising
Here are some other texture packs which you might be interested in: