The game is freeware but not open-source;
downloads available for Windows and Mac OS X ... but (sadly) not for linux (yet???).
Zap your way to the top in this exciting new game. Control your marble around easy to intricate levels, up and down slippery slopes, mastering physics contraptions such as jumppads, air vents and vortexes.
The Woop Clan holds frag fests every two to three months, with a variety of input from the Sauerbraten and AssaultCube communities. Woop Clan member Drakas was kind enough to answer a few questions regarding this fantastic event, read on for more.
The last (August) Mapping competition turned out to be a bust, and I'll admit this is partly my fault for screwing up the last one so badly, but also due to the fact that it is so difficult to follow and enter.
Due to the poor turnout, only one map was officially submitted in time, which wins by default. I will be endeavouring to automating the competition process somewhat during a redesign of some of the systems here on Quadropolis (you may have already noticed some of these improvements), utilising the rating system. Suggestions and comments on this are more than welcome.
"Saurebraten: Summer Edition" release is out, with a few new texture sets and maps, revised netcode, new map editing features, and more...
Cube forum page and changelog:
This month we shall try something different and hopefully more effective. All Sauerbraten maps posted to Quadropolis during this month will be eligible for the contest, all you need to do is enter it by posting your map as a comment to this node.
Nieb: File size limit for uploading content has been fixed.
Quin: While I'm here learning drupal and php (all over again) so that I can make some changes to the site it feels appropriate to open the process to the public that uses this site, to make it the most useful it can be. You might notice the new "Recent content" now on the sidebar, which is the first and top priority module I'm currently working on.
So, what things would you guys find useful?
The mapping competition is under way, so get your 'E' key ready for some heavy lifting!
We're looking for some amazing capture maps that we can hopefully convince the Sauerbraten developers to include in the release. So come on, dazzle us with your mastery of geometry, finesse with lighting, and ingenuity with design.
Read on for the competition details. You will also want to read the Guidelines which apply to all competitions.