Pyccna | 2013-08-11 01:02
The Warzone Series Chapter 2 Package
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 (2 votes)
It's finally here, after 6 months of writing, building, bug-testing, hair tearing out, and several bugs, it's done... again.

Chapter 2 Package of the Warzone Series.
For full effect, please download Warzone CH.1 Package and go through it if you have not already.
This package features...
Warzone Part 5, 6, & 7
Continues where Warzone Ch.1 left off!

Three Multiplayer Maps
Boneyard: A symmetrical CTF Map, built for a large number of players
Recruit: A small map for all game modes
Class: A more in-depth Teamwork CTF version of Recruit; larger map, and a non-modded prototype psudo class-based combat system (NOT for effic and instactf!!!!)
The classes are:
Grenadier: The default class; full bullets and grenades ammo. Well-balanced for all roles.
Marksman: The sniper class; full rifle and pistol ammo. Intended for flag defense and support, but can serve as an attack role.
Defender: The defensive class; full shotgun and pistol ammo. Intended to flag defense, but can serve as a strike-attack role.
Demolitions: The heavy class; full rocket and pistol ammo. Intended for full-on enemy flag assault, but can also serve support and defense roles.

If you have downloaded the Pyccna Mapmodels Package, just replace it with the models provided (it's a broader selection of models)
Instructions:

place "pyccna" folder under sauerbraten/packages

place the contents of "sp_maps" under sauerbraten/packages/base

place the contents of "mp_maps" under sauerbraten/packages/base

merge the "models" folder with "models" under sauerbraten/packages/

For full cinematic effect, download the Galactic Federation Ironsnout Reskin and the Snoutx10k Tactical Hudguns

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