Greaserpirate | 2012-10-06 22:53
Erosion: Updated Again (1.4)
27
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 (5 votes)
Two fortresses stand next to each other on a sheer cliff, connected by a rocky plateau and a network of caves.

from the forum:

This map is fairly large, for 8-14 players optimally. It works for CTF, STF, BomberBall, and multi. It features a sheer cliff edge with plenty of large rocks for cover, some caves, and a "rush gate": when someone on your team stands on a trigger in the enemy's courtyard, a door opens and your teammates can teleport from the base to the courtyard. I added it to speed up games, and it works fine without it, but I want to see how it would affect gameplay. (The courtyard is still significantly far from the enemy's flag.) Also, I made a "hazard hallway" for each base, where if you're really talented you can get to a good position using parkour, but there are death traps on some of the walls. If you can find an easy way to get up there, tell me!

erosion_1.4.zip (3.16 MB)
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