Greaserpirate | 2012-01-25 03:18
Rivals
20
points ]
 (3 votes)
A vastly different remake of my first map, Twins

Rising many stories above the cold northern grasslands, the Château de Épicuriens was so graceful that an architecturally proud race of aliens invaded and built their own version to show that they were still the best architects. Or at least that's the humans' story, according to the aliens, we copied them. No one can be sure, but now that the Galaxies' Fair is opening in two weeks, tension is mounting and war is seconds away from breaking out...

In the past, I've made a lot of incomplete maps that I'd work on for a week and then abandon. So I decided to make a huge effort on a single map and stick with it for a long time. As you can see,it's really paid off.
I've been working on this map for several months now, and I think it's at a stage of completion.

The layout was based on my first map Twins, but in all other aspects they are different except some textures in the old castle were used in the new one. The central catwalk area has been remade, the plain "hidden passages" underneath the top of the castles was turned into a full-fledged common room, the flags, bases, and ammo were repositioned, and of course one of the two castled was turned into an evil alien fortress.

Going against many recent trends, this map is intricately detailed. The downside of this is that you might need a good computer to play it. A good rule of thumb is, if you can play Skycastle-r, this map should be no problem. I've tried to keep the wtr down the best I can, (and whoever invented the "remip" command, THANK YOU SO MUCH!), but I haven't messed around much with PVS, just in case I need to edit the geometry further.

Have fun, and happy fragging!

20
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 (3 votes)
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