Anonymous | 2011-04-27 17:38
scripting question

I'm a little bit confused (again) about scripting:
I have read some documentation about sauerbraten scripting, during my tests i found an intresting scripting example by MeatROme (MapTriggerTest) a demonstration map (i found it in the cube wiki) but i suppose you already know about it.

the script is old but marked "for Sauerbraten" in the readme. The cfg shows a counter system.

but Im' focused on the function called beam_me.
This one seems switch in edit mode (during gameplay) add a new teleport in front of the player and returns in game mode.

In my mind this mean the player will teleported away on a specific event. but it seems not work.
I tray to play this level in sp but nothing happend, the level ended with no teleport. and executing this function the console shows some error.

what's the problem?
1-i'm a dumb and i miss understood the script
2-the justice edition scripting system is no more compatible with older scripts

in case 2 : there's some way to in newest scripting mode to do something similar?

thanks

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