yet me preface ive not looked at the map ingame nor am i much aware of the general schema of the red eclipse maps:
Looking from a cube pov the map is not all that great from the screenshot. The lighting seems a bit harsh in that there is too much difference between the colors. Example is the red in the lower left. You could reduce the saturation of said light to make the area flow better with the map.
The lighting is a lil hard, meaning that it does not have a good flow of blacks to white. It is either all white or dark. you can fix this by raising the ambient and lowering the brightness of the lights.
Im not sure about the rest of the map but the gemo seems a lil dull, which happens in most quake maps. I Would suggest adding more detail to unreachable areas.
Chasester