Zheddo | 2007-11-29 15:37
Hide & Seek
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points ]
 (15 votes)
It's Hide & Seek time!

This map contains the idea of an old fashioned game; hide & seek

**Warning** this is an extremely dark map, locking yourself up in your room, closing all possible shutters to ensure maximum gaming pleasure is advised ;)

The idea behind this map was to make a map where you dont see too far ahead and that you have to "search" for your opponents. Its devided into 4 levels, which consist of one underground corridor, the ground level, the top floor and a bridge above the whole arena. This shoud encourage for "surprise attacks" such as enemys jumping down on you which you will not see looking up etc.

This map is purely experimental and I will surely work on it a little, since it's my first map im sure texturing isn't all too good yet, but I tried.

My main goal was to make it a fun map with good gameplay (which I hope i have achieved since all corridors, stairways, etc should enable enough room for jumping / dodging)

Hence I'd encourage DMs and Instagibs on this map

Advice, critisism and ratings are very welcome

K1P57A - It's Fragtastic!

EDIT 1: clip/noclip added, some changes in texturing, .cfg edited ;), some lighting edited

kipsta.zip (1.45 MB)
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