Sauerena is an Arena-Style map with a pit in the middle. It is designed for pure deathmatch. Basically that's it.
It uses only core files. If you wonder why it's 2mb then, it's thanks to the lightmaps which were rendered at quite a high resolution.
Anyways, I hope I'll get some feedback on this one as it's my first map with the Cube2 Engine. I've been working with several others before (Golden Source (internal name of the modified Quake Engine used for the first game of the Half-Life Series), Unreal Engine, Serious Engine, etc.), so I'm not all new to mapping. But I have to say that Sauerbraten offers the most straight-forward tools I've ever worked with.