It may not seem difficult to get the HB, but it really is. You only have two ways to get to it, and a long hallway to go down. if you get shot at, there's nowhere to run. I wanted the HB to be defended by other players, not some arbitrarily hard jumping puzzle. As for the layout, people tend to get lost in my maps, I thought I'd keep this one simple. Texture wise, there are really no textures that fit this map perfectly. I already made one for the map, and I don't really want to do a whole set. I do think there is not enough detail, but that can always be changed. As for the critical feedback, that's what this is for, note I put this under review, NOT release.
I appreciate your feedback, and you are entitled to your opinion, but considering the vast majority of votes have been 5, don't you think a 2 is a bit harsh?
Edit: I'd really like makkE's opinions on this.
"ONE SHOT, ONE KILL"
-Official Motto, U.S. Army Sniper Reg.