Not that the previous "deadfactory" was bad, only i have gotten a bit to enthousiastic, so instead of demolishing halve the map or more its better to start all over again.
Again a deathmatch map, i really should start figuring out how to do something with SP-maps or CTF-maps. So have fun and let me know if things are wrong or can be done to improve the map.
Unpack the map to the packages/base directory, i hope we will have less issues with the zip file than last time.