It was a golden time in Ogro history, a time when science, art, and culture were the pillars of Ogro society. Not much remains of this past. One advancement forever changed the nature of Ogro civilization... gunpowder. Art, science and culture were all cast aside as the Ogro people focused all of their attention on shooting one another.
There is evidence of this change all around. Weapons and ammunition lie scattered about the site. It would seem that the ancient Ogros who built these structures annihilated themselves in a final fierce battle. But then, in the distance you hear a gunshot... you pick up a shotgun laying nearby and can only hope that after all this time it still works...
Ok, enough silly intro. My goal with this map (aside from learning most of the editing features of cube) was to create a fairly convincing outdoor map that felt very open (less like the more common 4-walled courtyard) with detailed, recognizable features.
It's a fairly large map. So unless you like the hunter/hide-and-seek type game you probably will want to start with about 4 players. I think it would probably scale up to about 12 to 16 for faster-paced games. I also think it works pretty well for instagib.
Thanks to everyone who indulged me and test-played the map over the last few days and gave me feedback.
Enjoy and let me know what you think of it.