Ao1 Pointblank | 2018-07-12 17:59
Meltdown_2 CTF and Capture
68
points ]
 (8 votes)
ctf and capture map by Ao1

Not to be confused with Skur's awesome skrsp1 (aka Meltdown) map, this is meltdown_2: a remake of a ctf map I made ~2015-2016.

Meltdown_2 includes custom models (most of the models are imported from Assaultcube), some ambient sounds, and enough space for 10 or more players to play in. It is equipped with 1 HB, 1 QD, and 2 YA. Plenty of health and ammo should make this pretty good for large classic-ctf games or even teamplay.

***UPDATE DEC.7 2018*** - numerous changes including better lighting, improving jumppad positioning, changing some obstacles in the flag bases, adjusting the positions (and removing 2) of the regen capture bases, fixing the barrel model not loading, removing some health, widening some doorways at the bottom of the reactors, and moving the healthboosts.

***UPDATE May 6 2019***
- Rearranged folder paths of the models, eliminating "ac_models" folder. (mapmodels from Assault Cube are now stored in models/mapmodels under their respective author name)
- Created and implemented an enhanced version of the schmutzwurst/london skybox.
- Opened up a few walls, improving flow and gameplay
- Lowered volume of some computer sound effects (they were kinda annoying)
- Other minor changes I forgot about because they were too minor

tacteam gameplay footage: (outdated map version)
https://www.youtube.com/watch?v=lKM9VipHchU

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