Map's Story:
Long ago this was a place of magic, misteries and many battles. But sadly an evil wizard locked it up for himself, and called it "My Robe's Personal Bathroom", for the only purpose of washing his mighty robe.
Time passed and the wizard die drowned by his own magical robe. The place was forgotten and the robe went on to become a musician. In the present the place was found by a wandering fella who donated it for deathmatch.
Notes:
It's finally here, this one took me a lot of work, headaches and long mapping nights. The map originally made by my brother for cube, I've modified, then ported it to Sauerbraten and detailed it a lot, changed most of the textures and added mapmodels everywhere. But, I'm releasing this before it's finished, since tomorrow I'll be going on vacations for two weeks to the mountains, and I wont have any kind of internet connection or any civilization at all =P
I wanted to add some more things to this map, but I need a texture artist who is willing to work with me on this one, this includes bump mapping some textures, modifying some others, really dumb jobs that I can't do on my own. But this petition I make for the begining of february, before that I'm not at home and I wont answer any mails.
I'm pretty happy with the outcome of the map, I think it looks great and hope you too, and wait for the next version that will be even better ^_^.
Update v2.1:
Well, here it is, after all this time, I'm releasing the map the way I originally wanted to do but couldn't make it in that moment, I've learned how to use photoshop and modified the textures needed to be done, also removed those clipped lamps as everyone wanted, and as a plus added a lot more of detail everywhere, hope you like it as much as I do, next version will probably be with bump mapping.
Also, as a bonus, I'm releasing a new "deluxe" version of this map for Cube (v1.1), modified to make it look more like this version.
Link: http://www.quadropolis.us/node/339
Update v2.2:
Alright, so I wanted to update this one a long time ago, but frankly, I was afraid of bump mapping, really scared of it. Time passed on and I realized it wasn't so hard, and went working on it. The textures were made with CrazyBump (www.crazybump.com), excellent and simple program, and then most of them were retouched with Photoshop. Also I've added small fixes around, some neat details and fixed all the lightning so it would look better. Enjoy ^^.