This is a medium Duel/FFA/Deathmatch map in an industrial area.
This map is intended for more tactical duels, with each player being able to control an area
of the map defensively, but with ample ways to move around the map making such defense
ultimately ineffective. The biggest draws of the map, the single rockets and gold armor,
are in dangerous locations. The armor in particular is a deathtrap if an opponent finds you
going for it.
Ent. stats for those who care:
Jumppads: 1
Teleports: 2
Playerstarts (neutral): 10
Shells :4
Bullets :4
Rockets :1
Riflerounds:2
Grenades :3
Pistol :0
Health :2
Healthboost:Yes
Greenarmor :1
Yellowarmor:1
Quad Damage:Yes
I finished this map months ago, and have made no appreciable changes to it since, yet I never posted it. Here it is now that I finally got around to it.
I'd love suggestions on how to improve this map, though it will probably take a while to implement any of them.
As for the name, I don't have a good name for it, so I'm just going with a generic designation.
Enjoy the Map!