Lol about the cocks, guess there's nothing I can do about those. Consider them easter eggs for people with dirty minds. Aside from the fact that they do look like cocks, I think they are pretty nice towers.
I fixed the yawsky angle, added some noclip, and raised some of the doorways for better flow. @Zoocata, I think one of the things that makes dust2 (and hopefully this map) cool is the contrast of flow from nice open areas to tight spaces which you have to sneak through. It really makes you plan your movement accordingly, unlike something like Forge where you dont really have to look where you're going at all if you know the map well enough. But point taken, I will keep this in mind for future updates. For now, map updated.
Sorry to see you go Rudi, I will finish this map up no worries