Pritchard | 2013-01-15 09:26
CurvatureSym
10
points ]
 (1 vote)
A small 2 - 4 player map. Good for FFA and not much else...

Curvaturesym is a small, symetrical map designed for a small playercount. It has multiple pathways through the map, which operates on two (and a half) layers. Most of the weapon types are represented, except for the rocket launcher. There is now a Healthboost in the centre of the map.
BE AWARE that this map is by no means final. I am hoping to pick up as many tips on map creation as possible as overall I am quite new to it. Advice on playerstart placement, lighting, environtment map placement, weapon placement and general map layout is very welcome, and a comment on the quadropolis node for this map would be greatly appreciated!

UPDATE 01 16 2013

- Raised Ceiling and most door arches
- Made bridges and things... curvy-er
- Added highlights around light sources, replaced section of wall with chain-link fence (not sure if this is good), added some boxes, floor grates and air vents
- Moved grenades out on to bridge
- Moved Green armours: One deleted, one moved to center of hallway
- Widened Low Hall
- Added Waypoints!
- Probably something else I forgot :/

curvaturesym2.zip (733.83 KB)
10
points
 (1 vote)
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