We have a working Battle Armor and human gaited Meka from our game, MekArcade, that we need some help with. Download the battle armor from http://teamxbow.org/cube/models/misfit/battle_armor2_v04.zip and the meka from http://teamxbow.org/cube/models/models-mek/mek6_v04.zip Both models are covered by C&C-SA licence.
Each has the milkshape/misfit original file and an exported md5 mesh, animations, basic skin and config for the Cube engine. I have posted more details about these models in the red eclipse forum - http://forum.freegamedev.net/viewtopic.php?f=73&t=3529 They work fine in MekArcade/RE, except for 1 little problem, see below.
The main reason we have put these up is because we need help with configuring the md5.cfg to seperate the mesh in upper & lower functional parts. I have had a few goes and failed. So if there is any Cube model wiz out there who could help us configure these properly, we would love to have you help us.
If there is any modellers who would like to help out in general, we would also love to here from you. We have lots of great models that need a little love.