I'm glad, yet unsatisfied to release this map.
Information
The map is actually a remake of Open Arena's pul1ctf. This shouldn't be considered as bad, as the lighting (more contrast and a little darker so it won't hurt your eyes while playing), texturing (using specific shaders), flow and gameplay are pretty different. I've created this remake with the intention to offer a pretty playable map for Sauerbraten which is open, but providing enough cover while not being just flat (as the map contains out of 3 stages) and the intention of giving some sort of attention for another great (free!) game next to Sauerbraten, Open Arena.
A bigger, more detailed screenshot of the map is right here.
I've created just some quick-made video about the flow and look of the map for the people which are desperate to see the map, but not having SVN. It's obtainable right here.
The map can also be played in hold or capture, with the same ammount of people.
I'm not really planning to redo the texturing, but if people really insist doing so (and bring some nice arguments about it), then I'm open for feedback on that.
Feel free to leave a (somewhat constructive) comment somewhere on this content.
Credits
I'd like to thank Yves Allaire for the decal-textures which I've (mis)used as glow-mapped textures and Hans "pulchr" Litgard for the original pul1ctf map.
Improvements
19th of November 2012
- Added trims and light-sources to the blue base also. It should all be trimmed and light-error free now. If not, please leave a message in IRC or just on this content.