I am sorry for bitching around, but I still got problems with this topic.
I used the envmap together with this script (I also recalced and relighted and the envmap also touches the glass) :
setshader bumpenvworld
texture 0 "trak5/glass.jpg"
texture n "argh/flat.png"
But all I get is this shit :
It would be pretty nice to see what I am doing wrong!
Greetings,
Mysterious