Chasester_aka_you | 2012-07-21 01:57
Rejection
38
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 (7 votes)
A map remake..

Map layout originally done by leo and fat b-st-rd.

Map is sill in progress, working some of the back areas around. The blue side is more done than the red (simple copying the blue to the red then fix the light, and add slightly differing details.

All visible areas are accessible (via hidden passages doors etc). Please comment on whether or not i should make the doors (all the ones on the main way) accessable (remove the one way cubes). Instead of just leaving hidden passages to back areas.

Personally i like to light it a 8 per and 6 error ... it adds a slightly better lighting detail (especially in the middle of the map). But this causes the file to be 24mb (kinda big aka 8 times bigger than the biggest mappack map [3mb]). And proably would take most average computer about 20 mins to run the light calc.

Please any pick-up or spawn comments would be nice .. i kinda just threw them in.

Note: please leave a comment if the lighting seems dark. I tryed to make a movie of it, but for some odd reason it came out super dark (mostly black). Currently i have my gamma set to 100 and have no problems with it. I suggest turning up your gamma as a temporary fix, and ill brighten the lights (and the amience) if this seems to be a persistent problem ;)

Lastly I was thinking of making some witty signs such as:
Notice: Stealing this flag my resault in injury or death (something like a contruction sign .. more likely)
Warning: If you are reading this you are about to die (place in the pit at the bottom wear death is impossible to avoid)
Please Throw away your corpses. (somthing like the throw away your trash signs [with a corpse silhouette instead of trash], placed over the all trash cans on the maps)

If you have any ideas for these signs .. or have a comment about them, please comment below, thanx :)

rejection.zip (5.51 MB)
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