Rome is a large CTF map that I have worked on on-and-off over the course about a year, gradually improving flow, geometry, and lighting. The sides of the map are similar, but not identical. The details on each side, especially in the out of bounds areas, are unique, and a couple of places in bounds have (minor) differences in regard to game-play.
Falling in the water kills you. You have been warned. (It's uh, polluted with lead pipes...)
Jumppads: 2
Teleports: 0
Playerstarts(neutral): 20
Playerstarts(team): 11 (per team)
Shells :12
Bullets :18
Rockets :9
Riflerounds:16
Grenades :14
Pistol :6
Health :24
Healthboost:Yes
Greenarmor :4
Yellowarmor:1
Quad Damage:Yes
Enjoy the Map!
I welcome any suggestions or criticism.
Updated! - Better lighting, and more scenery around the sides, making the level seems less like it is in a box. Thank you all for your feedback!