Information
After escaping from a high secured prison which was guarded by the ogro tribe, it's back! The good old trusted ironsnout returned to the battlegrounds!
All animations work just like back in the good old days, with the hudguns and vweps of those releases as well.
So give ironsnout a second chance and let him be victorious in any match.
For a better screenshot, click here.
Side notes
For installing do the following step:
- Extract the zip-file into the C:\Documents\My Games\Sauerbraten directory.
An alternative to this are the next couple of steps:
- Delete or rename the old "snoutx10k" folder before you put the new "snoutx10k" folder into the "models" folder (which is located in the main Sauerbraten directory).
- Just do the same action on the "vwep" folder.
- Also put in your "autoexec.cfg" for those old but great looking hudguns of the assassin edition this line:
hudgunsdir "snoutx10k/hudguns"
License
"All files in this folder and subfolders are subject to the following license:
Ironsnout is copyright (c) John Siar. It is for sole use of the official Sauerbraten game distribution and cannot be included in other projects without the artist's (John Siar's) explicit consent.
For Stacy"
This means I posted this this content for use in the official Sauerbraten only, no mod at all.
I don't want any credit for this, just use the playermodel and makes some damn nice frags!
If you're still convinced giving someone credit, be sure to give John Siar some...
Improvements
17 September 2011
- Added adjustable skincolouring in the ironsnout model's configuration-file. It can be used to any model, except .md2 models (since those skins get loaded automatic). Explanation of it is inside the "READ_THIS_OR_BE_DEAD" file.
16 July 2012
- Deleted unnecessary "CVS" folders.
1 October 2012
- Added the quadspheres so you can detect which person wears the quad.