This map took me about 8 or 9 hours to complete, over the course of a week.
It is built for about 4-5 players.
If I can remember correctly, the ent list is:
5x spawn points
3x health packs
2x shotgun shell boxes
2x rifle clips
1x bullet boxes
1x pack of rockets
1x green armor
1x health boost
No yellow armor or quad damage. No teleports.
It is based loosely on the Ramsees Hed Docking Port on Cal-Seti from Starwars Darkforces.
I started playing around with a small wall (the bigger outside area is actually where I started hehe) and trying out some textures. I was originally going to use the tech textures but they were too light and didn't suit my preferences. If you compare it to the actual level, this one has less hallways and not as run-down. It also has more of a darker atmosphere as opposed to the bright blue skies it has.
I didn't really want to venture into the big goliath block textures but still have a big, sci-fi feel.
The glass that serves as a wall in one area is actually supposed to be a forcefield, but you can't cut or curve glass so I just decided to fill the visible area up with it to keep it from looking funky.
I also clipped above the outer walls. I wished to keep a low-wall feeling however keep the players inside and limit outer level design.
The only big I can find might be with the sky. It tends to have black spots for split seconds but it isn't major. Might just be me. Otherwise just minor texture blending problems almost every map has. :)
I am thinking about updating this map again possibly. Not sure though.