I never stopped to works on the Hostility Mappack, simply I stopped to relase things. Till now.
This was db9r and now is dcw3 a standard CTF and Capture map, for 3vs3 or 4vs4.
There are some very quick scores, so you need a continue defence and some fast-attack action to remove enemy defence.
In capture there are 6 symmetrical bases and optimized start location, I also think the gameplay is more than good.
Probably the map still suffer of cubism...
I have no lag here, and some on older computer are saying that the FPS are ok. But I have some ideas for a version without glass (and envs) if lots of people are expecting bad performance.
26-March-2011 Update:
Removed some glass on the sideway.
A bit of more geometry details.
Swichted GL and MG area.
A "better" base identifier.