Osbios | 2011-01-16 15:50
coop edit client modification
10
points ]
 (1 vote)
Very simple and small client modification for coop edit

Version 2011-01-17

This is a very small client mod to improve coop edit performance.

This is more of a work around hack, so it is only useful for
experienced coop edit players.

coopedit_ignoreremip (WARNING! READ BELOW)

Set this to 1 to ignore remip commands from other clients

WARNING: Eihrul mentionet that there be inconsistencys in specific constellations so please don't ignore coop remips. :(

coopedit_collectedits

Set this to 1 and the edits of other players wont change your visual
geometry. It also shows you (top right) how many edits happened since you used coopedit_processeditcollection.

1.This gets rid of edit lags from other players (annoying on complex and big maps)

2.It also is useful if you work with lightmaps and don't want them to be destroyed by the first edit of another player.

coopedit_processeditcollection

You now can use this command to apply all restrained edits to your visual geometry.
I suggest to bind this command to a key!

Example:
/bind KEY coopedit_processeditcollection
/editbind KEY coopedit_processeditcollection
/specbind KEY coopedit_processeditcollection

This two variables are not persistent. You have to set them every time you start the game!
If you want to enabled them by default, set them in your autoexec.cfg

10
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 (1 vote)
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coopedit_mod_2011-01-17.zip1.86 MB
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