Several houses linked through a small Road winding uphill. Many Houses are empty to provide freedom of movement.
The Map works best on Instagib, Capture, Deathmatch and CTF. It also has a resonably high poly count (wtr: 122k).
Minor Credit goes to
SpyCr@b (shower)
eBeatYou (door design)
Sparky (basketball)
The map is in its final stages and still recieving minor tweaking.
Update 1
- Opened the windows removing most dead ends
- Fixed the issue of hiding behind the skybox
- General bug fixes, eg. stuck on terrain
- Added minor details