this is our conversation thus far... my comments are below your comments which are below the highlights u pick from my review...
"ok ... in review... i hate the new textures... they are too flat... there is no content ... no variety ... basically they look bad..."- chase
- "thats your opinion... i think dat da textures are ok not like the tex u used in pipes" - Doko
- i realize this is subjective... but the thing is im a critic... so you should take it or leave it at face value ... that you are trying to defend your pathetic map just shows how much of a noob you are... i will admit pipes is not all that great of a map... but i am not sitting here trying to defend it either... you need to learn to take critics ... either by ignoring it or by proving it... no i will try to prove to you that the textures suck...
ok we will start with your concrete - obviously my maps are never textured right... but that has no ability to presive whether or not a map has horrible textures... my maps in general suck... that why i have given up on map editing ... and went strictly to review... besides i dont have time to make my own maps...
"i like the new models the jumppad really works ... but the vending machine is too bright .... i is just way to bright... tone it down a lil ..." - chase
- LOL maybe is because you have your glare on intense also thats is a little detail :D - Doko
- your damn right ... and also the exit sign is too bright...
"the layout of the map is so so... this layout is way over used ... a base with 2 hallways which cross and an outside that goes all the way around... although i do like how u hinted at more space by adding places you cannot get to... basically ... the layout is old and makes me want to yawn ..." - chase
- Name me one map dat has dat layout.-Doko
- ill give you only ONE LIST --- machanic, cube 1 version of orgosuply, frostbite, towers, orbe, stemple, Dm_BS1, oddworld, metl3
some of these maps are not perfect examples... metl3... one of the first and most famous maps has this layout... so i think that solves it... also machanic is a great example....
"as for the clip... its bad ... if you go up the later like structure ... by rifle jumping or rocket jumping... u find out quickly that its clipped"- Chase
- LOL... thats obvious the top part of the map is off limit not suppose to be played, its background. if that part was suppose to be playable there would be stair.- doko
- im a big person on wat u see you should be able to get to.. basically meaning ... if you dont want someone to get some were then ... dont make it so they can... if you really did not want them up there then raise it or clip it so they cannot get on top of the ladder thing... as for the camping comment... ALL MAP MUST IN ORDER TO MANTIAN BALENCE>> MUST KEEP ALL PLAYER TYPES IN MIND... but im sure u no more than me ... ive only been playing cube for 5+ years... im sure im the noob
"and not only that... but there is a punishment for going to the top... its called getting stuck... " - chase
- who would want to go on the top part of da map during a game u will die before u get to the top. - doko
- A NOOB THAT IS A CAMPER/sniper ... and does not no better... all u would have to do is clip that rung... its not that hard.... unless u like punishment
goes back to balancing play types... there is no place on the map for sniper... im not a sniper... just to let you no ... im a assassin... but for my adversary... the sniper... there needs to be a place on the map for them too... :)
"the clip on this map needs removed it is pointless ....besides the clip that goes over the cliffs... " -chase
- WTF thats backgrounds u no. thats not suppose to be played on if it was obviously will not put clip :P its not a camping map if u want to camp make ur own map with ur incorrect knowledge. - doko
- as i was told by a monitor ... "we here at cube try to keep a level of cleanliness"... dont say WTF... thanx
it is background but it can become play able ... easily ... by take the clip away ... heres the reasons... the towers ... the only other sniping place is all clipped out... so there are no places for the sniper... dajavu
"the lil arrangement of houses is a good addition to the otherwise boring array of map lay out... basically your map needs more excitement..." - chase
"... what have of bored a map with nice textures, models and unique colors...the map would of{have} been the texture where black or grey and just white lights..but its not. Doko
- ya if it were black and gray ... u would make it on the worst maps ever list... but sorry u lost... :)
the lighting on this map is crap ... may and i would be stretching it ... it would make the map playable .. may be... but i dont think so it...
- it should be nice if you apply your knowledge on your maps =) (example : pipes) -doko
-ooo so now ... your going back to critiquing my work... y dont you leave a comment on the map if it was that bad... at least im leaving some kind of constructive critics .. u are just trying to take cheap blows at a map that took me 40 min to put together... and the only reason i even did it was because i was learning .. how to make a perfect circle ... it was a crap map and not mint to go any were ... i only uploaded it ... so i could get a review on the struct of the circle...
you’re a noob face it... a very good noob... but you need to stop being a bumbling idiot and thinking that your work is perfect ... you need to open your eyes and see wat that there could just maybe be some kind of problem with your map ... you need to realize that u are not perfect... I no its a shock ... but let it sink in
THE GUY U SHOULDNT OF MESSED WITH
chasester