Kretren | 2009-12-14 01:17
Texture blending made blocks turn invisible
16
points ]
 (7 votes)

I have moved on to texture blending. I have moved on to experiencing more problems.

In the .cfg I wrote one of the textures to have a second blend layer on it. I proceeded to blend textures, but I realized this texture was everywhere so I was blending when I didn't want to. So in the .cfg I removed the "texlayer" line to make it a basic texture.

When I went back to the map, the texture had somehow 'blended' with the invisible blocks. I tried /clearblendmap and /clearpvs, as well as optimizing geometry (should that help..). I have also found that when I edit the blocks the texture is on (pushing it, then pushing it to the normal shape, for instance) this problem goes away.

Any ideas? I don't want to push every single block, or copy-paste. There must be some direct way of dealing with the problem.

Attached are two screenshots of the problem.

16
points
 (7 votes)
AttachmentSize
screenshot_18986.png3.27 MB
screenshot_32229.png3.41 MB
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