Kretren | 2009-12-12 21:56
Game engine is weird with Nvidia
8
points ]
 (8 votes)

I have two problems. Hopefully this one post can sufficiently cover both.

The first is that when I have shaders enabled on Sauerbraten, it will on occasion crash out of the blue. I can immediately re-open the game and it will run perfectly fine. As indicated, I am using an Nvidia graphics card. For that matter by the way, what is that notice I get every time I open Sauer and it says it is using the Nvidia texgen bug workaround? These are all linked, aren't they...

The other problem I have is on the map I am editing right now, from certain vantagepoints some areas will go completely invisible. The blocks aren't deleted; in one area the water disappears but I can still 'swim' in midair. And if I come closer to the area it will usually come back into view. I tried deleting and re-doing the area, to no avail. I tried recalcing geometry, again with no results. Any suggestions? I recall this was an issue for me when I worked on core_transfer and now the officially released game doesn't have any problems. But on the update I'm working on, the problem is apparent once more.

Oh, and first post ever on the forums. :)

*after Quin of course.

8
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 (8 votes)
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