Justin | 2009-12-07 13:23
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Pitch Black
176
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 (20 votes)
This content is now included in the official release of the game, so you do not need to download it if you already have the latest release. The content stored here may not reflect the copy the game uses.
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Starred Content
A Doom style, deathmatch map

Using the trak5 textures I've attempted to create a playable map with a Doom style.
As ussual all comments and constructive critisism on how to improve are welcome. Please let me know what you think.
I have a few questions though that I couldn't find the answers to in the forums on the Sauerbraten website.
First off, when I load the map sometimes a certain texture will not show. Its the red light thats supposed to go behind
the fans and in the vents, you may notice this in the map. Any suggestions on how to fix?
Secondly, I can't figure out how to add waypoints with the info I found here and on Sauerbraten.org.
Is there a button I have to press first, or do I need to make the file first in my base folder? All suggestions/advice welcome.
I was unable to upload the textures with the map, so visit this node to get them: http://www.quadropolis.us/node/1877

UPDATE 1 -waypoints added
UPDATE 2 -some major clipping done, will continue to improve.
-all pipes on the ceiling have been retextured, let me know what you think.
UPDATE 3 - clipped everything I could find, the map should be done now in that respect.
- improved waypoints
Update 4
- Pipes retextured!
- Tweeked geometry on pipes.

pitch_black.zip (2 MB)
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