Wow you guys,
since your last map/s there's definately been a lot of increase in mapping skill! The textures used seem to have stayed almost the same, but every1's got their preferred textures I guess ;)
This map has definately already got better layout than your last ones. There's also way more detail in this map! I like!
However to be constructively critical, there still are a few parts that need work. There's certain areas (especially in the corners of the map) where you've put some dead-end areas. THey actually are big enough to strafe/dodge and therefore it doesnt really matter, but it would still be nice if they'd have a more "reound" gameplay. With that I mean that there should be 2 ways in&out, not only one ramp or one ladder etc. Theres also a few spots on the map that have dead endish functions. (I think it was next to a stair or something where you'll easily get trapped)
All in all however I think you guys have done a fantastic job when it comes down to gameplay. The space you got for strafing/jumping, and the objects for dodging are awesome. Also the circularity of this map is great for gameplay. Almost all areas can be reached from two sides. The map's got a central area with the quad and armor. (only thing is that the quad is sorta easy to reach) I like it.
Im sure this map will play great on Insta, and campers will die! as this map is very "open" ;)
4/5 for your increase in mapping skills and layout.
Cheers K1