Once again sorry about the Packaging Guide, I have read it now and will fallow it.
Yes, I copied the spiral staircase but that was the only thing I copied. I thought that was what the concept maps were for, are they meant for this?
I thought this map was fun with a mess of bots running around in deathmatch. Which was the way I originally intended the map to be played or online. That is also why I put some jump pads to get to spawn points, to "wakeup" the bots that are idle. I recommend playing with 32 bots in this map.
I wasn't aware of the wtr files and there effect on gameplay, not to brag or anything my computer specs are quite high so I guess I really couldn't notice the effects of this. (core2 duo 2.60ghz fbs 1333mhz / 3072mb sysram / vram 1024mb (geforce gts 250)) okay maybe a little bragging I worked hard for this rig. But I will keep an eye on the wtr files from now on.
As for the random lights its supposed to look like they have blown out over the years and explaining why the city is so dark at ground level. (I didn't know how make the lights reach ground level.) When I did make it really bright it looked awful showing even worst that I'm bad at texturing.
I'm trying not to be a n00b at this but I'm failing. lol
Well everybody has to start somewhere I guess.
Random side comment: I am Legend, That movie was grate! :)