Lol theso.
The screenshot made the map look a lot better than it actually is, at least for me. The layout is pretty basic and I don't really understand the glass barrier. How, in a broken-down, old castle, would a glass barrier exist? It doesn't make sense, and it barely performs a function. I think it'd be better to have a rope bridge going across and just have the rest open space so you can jump down.
Also maybe consider putting a turret or something in there just to make it look better. Like, place it outside of where players can get to it; it exists there only to add atmosphere.
The jumppads are okay.. That's about it.. They look kinda awkward but they're creative of course. Jumppads like that don't ruin the theme because they are, by definition, sci-fi and futuristic. Maybe change how they look.
Also I guess this whole map could have easily been accomplished with half the height. The jumppads are strong so you use them to launch the player really high, but if you made the map half as high and the jumppads half as strong the result would be more playable, like wake5.
3/5; good atmosphere but a few things break the illusion. Plus a few technical things I mentioned.