Garak | 2009-07-02 06:24
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Palace Gardens
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Starred Content
A map for CTF or other game modes. (Version 3)

This map was designed for CTF but should work for other game modes as well. An vaguely Eastern architectural style was the goal. Comments are welcome!

7/5/2009: Version 2 has been uploaded. Notable changes:
-PVS culling is used, which has dramatically increased the framerate in many areas. However, the framerate is still kind of low in a few areas on some computers that I tested the map on. On my computer, turning down the water quality increased the fps from 29 to 55 in one area.
-The quad damage and the health boost are both much more hidden and hard to get now.
-The jump pads from the underground area to the surface have been replaced with stairways (except in the center of the map)
-The lighting has been tweaked all over.
-Small texture changes, including not having steel column bases.
I kept the sniping areas, such as the roofs near the entrances to the garden, since I don't think campers would be safe there with the four towers in the vicinity. Again, thanks for the comments!

7/7/2009: Version 3 (Minor Update)
-Fixed spawn points and moved around a few things (such as making access easier to the flags)

palacegardens.zip (2.07 MB)
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