THIS MAP IS DESIGNED FOR FFA ONLY!
COMPATIBILITY WITH OTHER MODES IS NOT GUARANTEED!
Map features:
- Super-tiny, perfect for chaotic 1-4 player action
- Four weapons provided, as well as a Quad Damage
- Impressive level of texturing and lighting detail for its size
- Extensively in-game tested and balanced
To-do list:
- Add bot waypoints
- Balance further according to feedback
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We over at the school I go to are very fond of open-source software. It's something we just can't live without. That's why at the end of this school year, it was a grand idea of mine to host the first ever Cube 2 Grand Prix - A QuakeCon-esque tourney with simple rules. Simple, that is, in theory...
Everyone was given a computer, Cube 2, and a Singleplayer map to play through, which they had only 5 minutes to complete. Once they did, they were thrown onto a local server with eachother on a deathmatch map, and had to survive long enough to score three kills and qualify. And that was only day one...
On the second day, a concern arose - We had an avid camper in our midst, who had completely dominated the first day's proceedings. I couldn't allow this to go on. Overnight, I crafted an interesting solution, a map where all spawn points are in plain view of eachother, and there is absolutely nowhere to hide, and so it was: Frag Box.
In that round, all of the players were put tier-style against eachother in a four-way free-for-all, the one with the best score moving on to the next round, and let me tell you, most were completely dumbstruck by how such a simple, tiny little map could actually be so much hectic fun!
Safe to say, all those who attempted to camp perished.
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First release to Quadropolis! Please provide feedback and help me balance this map further!
Additionally, about the diary and candle on the roof... They're in memory of a student we had lost during the year. Sauer was one of his favorite games, so this whole tourney was partly to pay tribute to such a brilliant mind gone by...