Drakker | 2009-04-28 04:20
Missile Defense System 31
15
points ]
 (3 votes)
A complex CTF / Protect / Capture map

I made this map because I was tired of all those big open maps. I wanted something indoor that required a little more thinking and strategy to play. The map is mirrored and has distinctive themes on both sides (so you always know where you are). It has 3 interlinked floors and supports CTF/Protect and Capture.

CTF/Protect: there's a flag on each side of the map. Ample room to run around in protect, if you are the flag bearer, there is enough cover to require some serious thinking and good strategy from your opponents if they want to force you in a corner and get your flag.

Capture: 10 bases disposed in an "eye" shape. Designed for big games (12+ players), should be perfect for those big 20+ players public servers.

The map requires some learning to master, a few games will be required to know it by heart. Follow the purple and green lights to locate the enemy flag.

mds31.zip (3.75 MB)
15
points
 (3 votes)
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