Redon | 2009-04-23 16:39
Recovery
110
points ]
 (13 votes)
This content is now included in the official release of the game, so you do not need to download it if you already have the latest release. The content stored here may not reflect the copy the game uses.
Futuristic Map for all Gamemodes

Note: This map is the multiplayer version of my Singleplayer map Lost, that's why it looks quite the same ;)

Finally! This is a map for Ctf, Protect and Capture, based on my Singleplayermap Lost. I can't really tell how long this map took me, since I took the outside parts of the sp map and adjusted them for Multiplayer games. Anyway, the singleplayer map took me months, so I'm pretty happy that this one is done. :)

The map is kinda formed like an "U", with the flags at the ends and jumppads in the middle.

Please download, rate and comment it! :)

This map is called recovery, because the matches on it actually take place after your adventure on the earlier mentioned singleplayer map, as the base gets recovered after your escape.

UPDATE 1: Enlarged the middle room because it was too narrow, changed the ground to make it less bumpy, added two little forts at both sides.
UPDATE 2: Enlarged the entrance to the middle room, enlarged the entrance to the towers, added waypoints, added pvs, added some lasers to indicate that the hole is deadly, replaced the quad damage with a healthboost.
FINAL UPDATE: Made the jumppads to yellow armour more obvious, added some bridges between the towers that bring more cover from snipers at the top and a lot of new trickjumps. Fixed the lightcolor in the room under the red side

Here are other maps I built or helped on, you should check them out and leave a comment :)

recovery.zip (2.3 MB)
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Poll
Pyccna's Poll: WWII Hudguns (Part III): Which German weapon should represent the Rockets weapon?
Panzerfaust
25%
Panzerschrek
0%
Fliegerfaust
75%
Total votes: 4